The combat
system shows only a few differences with the one used
in SHF2. The graphics are okay and the gameplay is pretty
good, though the system is a little slow compared to
its SHF2 counterpart. There are also some minor differences
in the spells of both games (e.g. Blaze 1 can inflict
15 damage when you're really lucky). When your characters
have reached the 100 exp border, they gain a level and
their exp. total is 0 again. All excess exp. is lost,
so I don't suggest killing a monster with Guntz if he
already has 90+ exp. When you gain a level, your stats
may or may not increase. This is also quite different
to its sequel. Things as +6 Hit Points or +7 defense
are not that rare and I've even seen a +16 Hit Points
with my own eyes!
Although the graphics are okay (even good when taking
into account that it's a Genesis game), they are pretty
buggy. In the game I've noticed several tile errors
and one scene is totally screwed (when you get polymorphed
into a chicken, you're...oh, well...find out yourself...).
I think the sound is just as good as in SHF2, but some
might disagree with me. The music of the walkabout theme
doesn't intend to leave once it's in your head and the
music in the battle vs. Kain is rather nervous, but
I see that as a positive thing, because you're supposed
to be nervous then and it adds to the "feel of
the game". |